Star Raiders (1979)
Star Raiders was a milestone in the evolution of the first person shooter, developed by Douglas Neubauer. It won dozens of awards over the years, including "best video game" for three consecutive years in a popular computing magazine. It was produced for several of the Atari home video game consoles.
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The game puts the player in the cockpit of a starship hunting aliens (surprise) throughout different quadrants of the galaxy and defending friendly starbases. What separates this game from the countless other alien-killing games throughout this period is its first-person perspective and advanced graphics.
There are multiple visual modes, including the cockpit view shown above, the galactic chart, which is a sort of map which displays the locations of ships and starbases, and the long range sector scan, which is a view of the player's ship from above.
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The player is responsible for strategically planning his attack on the Zylons and defense of the friendly starbases. The player uses the hyperspace function to travel between quadrants.
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The game puts the player in the cockpit of a starship hunting aliens (surprise) throughout different quadrants of the galaxy and defending friendly starbases. What separates this game from the countless other alien-killing games throughout this period is its first-person perspective and advanced graphics.
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There are multiple visual modes, including the cockpit view shown above, the galactic chart, which is a sort of map which displays the locations of ships and starbases, and the long range sector scan, which is a view of the player's ship from above.
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The player is responsible for strategically planning his attack on the Zylons and defense of the friendly starbases. The player uses the hyperspace function to travel between quadrants.
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